

Init +3 Senses low-light vision Perception +31Īura solar (60 ft., DC 24) Defense AC 31, touch 11, flat-footed 28 (+5 armor, +3 Dex, +15 natural, –2 size)ĭefensive Abilities rock catching Immune blind, dazzled, fire Resist cold 30, electricity 30 Offense Speed 35 ft. Her golden skin and flame-colored hair amplify the light around her. Giant, Sun Giant This giant has the arms and armor of an ancient warrior. As soon as you see multiple Dodge prompts appear, Dodge! It doesn't matter in which direction, as long as you're rolling you're safe.A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Zįamilies | Templates | Types | Subtypes | Universal Monster Rules Same as above, but additional Nazgûl will surround the area. We'd suggest not trying to get in any additional hits here though - only attack after a successful Stun. You haven't got an Army to help you this time, but by the same token the fortress is less well defended.ĭefeat the Witch-king: This consists of two phases.Ī fairly standard Nazgûl fight - dodge the attacks, Stun when prompted. On his own he's not too tough an opponent, so the more of your companions that remain the easier it is as it reduces the number of other enemies you need to worry about.įocus on your main target, and only attack the accompanying Orcs if they pose a direct threat to you.Ĭapture Minas Morgol: Standard Siege procedure. Try and keep your own squad alive if you can as they can be a huge help, particularly in the next phase.ĭefeat Isildur: The onslaught continues, but you've now got a Nazgûl to deal with.

You'll encounter hundreds of Orcs of all shapes and sizes, a wide range of Captains (including a few of your nemeses), and it'll be mayhem.

Prerequisite: Complete all previous Eltariel quests, capture all fortresses.ĭefeat Sauron's Army: Fight your way across the bridge. ( Fortress Sieges, Nemesis Missions, and all the Collectibles remain unaffected, so you can safely leave those for now.)

Once it's over you will be able to wander the world but it's changed forever so we'd suggest finishing all the main quest groups first - depending on the events that follow some of them may no longer be completable. Important: This is the final story mission, and once you've started it there's no turning back - you can't even abandon it if you die, and your only option is to restart.
